Alcatraz Versus the Evil Librarians
by Brandon Sanderson
Recommended Ages: 10+
One of the things that has kept him bouncing is his secret power - all Smedrys of the true line have one. Grandpa Leavenworth (you might notice a pattern with their names) has the power of always arriving late. Cousin Sing Sing (just Sing to his friends), a collector of vintage weaponry, has the power of tripping and falling. Cousin Quentin (I'm guessing he dropped a "San" somewhere) has the power of saying things that make no sense. Bastille, a 13-year-old warrior, is like, a warrior. And then there's Alcatraz, whose secret power - breaking stuff - has only caused trouble so far. Yet on the very day he learns about the true nature of reality, he is expected to help this crack team infiltrate the downtown library and steal back his inheritance - a precious (cough) bag of sand.
It's a funny, weird, magical, world-within-a-world-building or maybe world-demolishing-and-totally-rebuilding type of fantasy, with some good action and a number of gimmicks that will make your jaw drop. And did I mention the meta? Yeah, you're going to notice that. Brandon Sanderson, I mean Alcatraz Smedry, doesn't just like to play with the reader, like an ordinary author. He likes to banter about what he's doing, sort of like how comic-book arch-villains like to make boastful speeches revealing what they plan to do just in time for their hero nemesis to stop them. But there seems to be no stopping Alcatraz (or is it Brandon) from messing with us. For more of his silly, cliché-tweaking adventures, see the sequels Alcatraz Versus the Scrivener's Bones, Alcatraz Versus the Knights of Crystallia, Alcatraz Versus the Shattered Lens, and The Dark Talent.